Binge and Purge… the video!

The lovely Nina Camplin/Fuschia Nightfire filmed the whole 5+ hours of my first “Binge and Purge” performance/installation  in Second Life. She then edited that down to 25 minutes and then sped it up and added this way cool music. Check it out!!!

The end of an era… or… new beginnings?

It  kind of depends on whether you think the cup is half empty or half full as to what you think of my latest virtual performance/installation. Yes, I deleted my entire inventory in Second Life. Or what I was allowed … Continue reading

Saying Good-bye… to Second Life stuff!

Please join me Sunday Oct 20th at 10am pst/slt as I finish the durational performance where I delete the entire contents of my Second Life Inventory. The performance/installation Binge and Purge was going to slowly be played out until the end … Continue reading

“88 are better than one”… or “Have no fear?”

Last night I was thinking about what it means to be brave. Or rather what it means to be afraid. I have received quite a few comments from people calling me brave for the art I do. Brave for how … Continue reading

Being impulsive: A story of life and hope.

    Well I cheated. I guess it depends on what your definition of cheating is. And if It really is cheating since it is my project in the first place. Isn’t there a quote that says something like “I … Continue reading

What does it mean to be one-of-a-kind in the digital world?

One of the interesting conversations started from my project “Binge and Purge” is that of the unique, one-of-a-kind work of art in Second Life. You can read a couple blog posts and the comments on Ziki Questi’s blog here and … Continue reading

The fragility of life

When I set out to create a work of art, whether a performance or installation, a painting or collage, I normally don’t have any plans. I might have some thoughts and ideas written out but I do this particular project … Continue reading

“Binge and Purge” an installation by Kristine Schomaker (Gracie Kendal)

I have a new project. Did I tell you??? I recently received a virtual land grant, equal to $1500 USD for 5 months, in the 3D online virtual world of Second Life. In this space, I am going to create a … Continue reading

Virtual conceptualism? How do you explain art created in virtual worlds?




I just found out I was awarded a Linden Endowment for the Arts Land Grant for the second time. How cool is that??? The first time I received this amazing grant, I created my huge immersive installation Ce n’est pas une peinture which was a huge success and had many many visitors who would come and spend hours floating around. Well, this is a bit different. This is a more conceptual departure. I wanted to challenge myself and do something that was more meaningful and thought provoking. Like I don’t already have enough to challenge me right now…LOL

As many Art Historians working in Second Life have done before, I am trying to figure out how to bring this work into the real art world. I do this by mixing realities with my works such as And one man in his time plays many parts and A comfortable skin, but how do you explain the virtual world and the art that is created here to the real art world? What if we use the term virtual conceptualism? Of course this isn’t a catch all word. There are many forms of art created in the virtual and digital realm, but how to describe it theoretically and intelligently so people understand is another challenge.

And how to do you show  the work to the real art world. Of course there is machinima (filmmaking), photographs (snapshots) and live projected performance but is this enough to engage a real art world audience to embrace the medium?




So this is just the beginning of my new installation piece…

“15000 and one”  or “DEAD END” (tentative titles)

Have you ever wondered what is in someone’s closet? Their storage unit? Their cupboards? Their purse?

I am going to use my Linden Endowment for the Arts sim to unload my inventory/digital-virtual-closet (Up to 15000 prims) and fill the sim (virtual space) with objects from my almost 7 years of being a Second Life resident. The concept has to do with the idea of spectacle, curiosity, voyeurism. exhibitionism, temptation, public vs private, memory and nostalgia. It is also about the collections one creates in Second Life. The life we live here and the items that we buy/obtain and the meaning behind them.

Who is Gracie Kendal? And what is she hiding?

More to come…